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September 19, 2005

The Holodeck Is Coming!

Small steps, small steps...

I always thought that the Holodeck was one of the better ideas from Star Trek, as the most addictive drug ever made. I mean think about it, once in the world of your dreams, you'd never come out, until the coroner came to get you.

Well, MMOs (who happen to be pretty addictive alrady) are the current small steps to the Holodeck of the future. Chalk off one more small step. Looks like there's a present day setting MMO which will focus on social relationshps coming out soon.

As MMOs move away from focusing on fantasy based themes and sword fighting and move toward "reality" themes with "reality interactions, the more mainstream these experiences will get. As an aside, the best selling PC game of all time is The Sims, which is also "reality" based, and isn't really a game by definition, it is a toy (a game restricts play since the goals a pre-defined for you,while a toy unbounds play since the players determine the goals.)

Much like a Holodeck.

Posted on September 19, 2005 at 08:40 PM | Permalink

Comments

For some strange reason I was dreaming about using the Star Trek transporter last night, and getting stuck in the buffer. I was mulling over this dream going to work this morning and wondered whether maybe the Stargate transporter ring system might be safer - then realised I had better rein in my inner geek. Imagine my surprise when I checked your blog tonight - nice to know its not just me that gives headroom to this sort of thing!

Posted by: sabele26 at Sep 20, 2005 4:33:28 PM

But do you think it will lead to more isolation on the part of some people as they continue recreating in the privacy of their homes and no longer partciipate in collective recreation.

Actually I heard that membership in bowling leagues and lodges, clubs, things like that is down.

Posted by: NYMOM at Sep 20, 2005 5:12:17 PM

Sabele: Heh, speaking of inner geek or inner child, The Countess always says that's not a problem for me, since I don't have an outer adult. :)

NY Mom: Well, in a word, yes. That's already true with MMOs today. Also, not too long ago a Korean man died after playing Star Craft for too long. This is an exception of course, and more related to his personality than games per se, but still...

As far as behavior, yes, some will create their ultimate escape, enter it, and sever all ties to reality, until they die of starvation. One hopes that the Holodeck manufacturers of the future include a refrigerator option. On the other hand, I'm sure some people will allow a few choice friends or somesuch to link in from their own Holodecks. Sort of a virtual gated community or a virtual tribal village. Again, the second part is what today's MMOs are, except that for the fact that you are looking at a two dimensional representation on a CRT monitor... but give 'em time.

The virtual world of The Matrix is not so implausible. If the sensory inputs to your brain could be fed by a computer link instead your your eyes, nose, ears, etc. then you'd have the start to that situation. The creation of a massive, interactive, online, permanent, photo-realistic virtual world is just a matter of time and scale after that. Actually, it strikes me that by the time the latter is available, the former will be within reach as well. The research into integrating prosthetics is leading that charge.

Posted by: The Count at Sep 21, 2005 6:48:58 AM

You mean you think some people will go so far as to have a device implanted in them so they can more realistically integrate with their game????

Yuck...

I loved the Matrix btw, but all that was done involuntarily, now you're talking about people having stuff like that done voluntarily...What will be the incentive to even work very hard btw, since you would normally have to work hard to achieve a good life.

NOW you can just go into your hologram every night and live/interact like a millionaire, big game hunter, concert pianist, etc.,...

I think it could become like marijuana eventually, insidiously damaging...

Posted by: NYMOM at Sep 21, 2005 7:31:16 AM

The Count: "One hopes that the Holodeck manufacturers of the future include a refrigerator option."

And toilets! Remember the joke that there were no restrooms in Star Trek?

"On the other hand, I'm sure some people will allow a few choice friends or somesuch to link in from their own Holodecks. Sort of a virtual gated community or a virtual tribal village. Again, the second part is what today's MMOs are, except that for the fact that you are looking at a two dimensional representation on a CRT monitor... but give 'em time."

Until Uru and Uru Live had something like that. You can join neighborhoods, and link to them through your Nexus. You also had a KI (something like a watch) where you could store your friends names and locate them when you're online. That way, you could find them and play with them. I miss Uru. I want to start playing again.

Posted by: The Countess at Sep 21, 2005 8:53:24 AM

Dear: That link I had in the main post may be a game you may want to look at then.

NY Mom: Actually, by integration, I meant prosthetics used by disabled people. The technology is moving to a point where a missing limb or organ could be connected directly to the nervous system so that a brain can tell it to act as a natural limb or organ, and conversely, whatever sense the limb or organ has (touch, sight, etc.) could be fed back. Obviously that point is off in the future, but it isn't that far off. Six Million Dollar man/woman anyone?

So, with the technology of interfacing directly to the brain, a The Matrix type virtual world is all that's missing. I'm just saying that it's quite possible that the two technologies may converge, as both are in the reasonably distant future. I would also have to assume some sort of easy disconnect feature akin to today's plugs and jacks. Extrapolating a technology like wireless, induction fields, or Hall-effects, all one would have to do is have the I/O device implanted, then the signals could go back and forth without need for direct contact.

Quite possibly this future would have an entirely different ethos, whereby these things are seen as good or at least non-evil. I'd imagine that world is more like in our grand or great-grandchildren's time. I certainly don't think we, in our time, can pass judgement to the future as to whether they should do such a thing or not. Heh, I guess I'm assuming most folks reading this would think it a bad idea.

Posted by: The Count at Sep 21, 2005 10:05:32 AM

Dear, I'm not sure I'd like "Spend The Night". The draw for me with "Uru" was that it revolved around the Myst community. I've wanted to see something like Myst for real since the original game came out over 10 years ago. Uru brought me that. All the players had the Myst community in common, and that is what made it fun. I like "The Sims", but Sims Online just didn't appeal to me because I wanted to play God to my sims, which you can't do in the online version. I like killing my sims off to turn them into ghosts, using the cheat code to give them lots of money, and sending them to town when they need leisure or interaction points. I liked creating Mulder and Scully sims, too. You can't do that in Sims Online. You become the sim. I'd rather be God and make my sims annoy each other. ;)

Posted by: The Countess at Sep 21, 2005 10:31:25 AM

"I'd rather be God and make my sims annoy each other."

This is good...I like it when husbands and wives talk to each other like this. The only downside is you could be giving away strategies for future games where the Count can now use this information against you and cause you to ultimately lose the game...

Of course I only mean the internet/electronic games...

Tee hee hee...

Posted by: NYMOM at Sep 21, 2005 6:54:17 PM

You can't really win or lose The Sims. It's a single-player game anyway. I like to set things up so that my sims are at each others throats several times an hour. Either that, or I kill them, let them haunt the house, move in new sims, and let the new sims get the shit scared out of each other from the ghosts. You can't do those kinds of fun things with Sims Online.

And I have the nude patch so I have naked sims when they get in the shower, the hot tub, or use the toilet. Can't have that live, either. Nude sims look like Barbie dolls. They have no genitals and no nipples.

Posted by: The Countess at Sep 21, 2005 8:54:18 PM